A top-down hack & slash for mobile. Explore 4 challenging levels as you gather stronger and stronger gear to take on the evil necromancer! With 243 possible loadout combinations, crafting system, and a challenging boss fight Goldcrest provides players with an unforgettable experience!
Software Used:
Unity
Photoshop
Mixamo
Blender
Audition
InDesign
Premiere
Team Goldcrest is comprised of two programmers and we went into this project knowing our limitations. To make up for our lack of 3D skills we purchased 3D assets from Synty Studios and some icon assets from Rexard. Animations were obtained from Mixamo. Some sound effects acquired from Freesound.org and Kenney.nl Music by The Indie Devs Nation
In this project I was heavily involved in the preproduction process. Early UI/UX design, level layouts, card design, and designing the gameplay loop are all things that I was directly apart of.
When it came to the production proper I was in charge of creating the levels, creating the UI assets, creating the cards, and making the enemies that the player would fight.
use arrow keys to scroll through the different cards